Index: trunk/BNC/bncfigurelate.cpp
===================================================================
--- trunk/BNC/bncfigurelate.cpp	(revision 1974)
+++ trunk/BNC/bncfigurelate.cpp	(revision 1975)
@@ -90,5 +90,5 @@
 // 
 ////////////////////////////////////////////////////////////////////////////
-void bncFigureLate::slotNewData(const QByteArray staID, double clate) {
+void bncFigureLate::slotNewLatency(const QByteArray staID, double clate) {
   QMutexLocker locker(&_mutex);
   QMap<QByteArray, sumAndMean*>::const_iterator it = _bytes.find(staID);
@@ -150,12 +150,6 @@
 
   QString maxLateStr;
-  if      (8.0 * _maxLate < 1e3) {
-    maxLateStr = QString("%1 ms  ").arg(int(8.0 * _maxLate));
-    painter.drawText(0, int((yMax-yMin)*xLine)-5, xMin+50,15,Qt::AlignRight,tr("0 ms  "));
-  }
-  else {
-    maxLateStr = QString("%1 sec  ").arg(int(8.0 * _maxLate / 1.e3));
-    painter.drawText(0, int((yMax-yMin)*xLine)-5, xMin+50,15,Qt::AlignRight,tr("0 sec  "));
-  }
+  maxLateStr = QString("%1 sec  ").arg(int(8.0 * _maxLate));
+  painter.drawText(0, int((yMax-yMin)*xLine)-5, xMin+50,15,Qt::AlignRight,tr("0 sec  "));
 
   if(_maxLate > 0.0) {
Index: trunk/BNC/bncfigurelate.h
===================================================================
--- trunk/BNC/bncfigurelate.h	(revision 1974)
+++ trunk/BNC/bncfigurelate.h	(revision 1975)
@@ -35,5 +35,5 @@
   void updateMountPoints();
  public slots:
-  void slotNewData(const QByteArray staID, double clate);
+  void slotNewLatency(const QByteArray staID, double clate);
  protected:
   void paintEvent(QPaintEvent *event);
Index: trunk/BNC/bncwindow.cpp
===================================================================
--- trunk/BNC/bncwindow.cpp	(revision 1974)
+++ trunk/BNC/bncwindow.cpp	(revision 1975)
@@ -1239,5 +1239,5 @@
                 _bncFigure, SLOT(slotNewData(QByteArray, double)));
         connect(thread, SIGNAL(newLatency(QByteArray, double)),
-                _bncFigureLate, SLOT(slotNewData(QByteArray, double)));
+                _bncFigureLate, SLOT(slotNewLatency(QByteArray, double)));
         break;
       }
