#include #include #ifdef WIN32 #include // link with ws2_32.lib #endif using namespace std; const char begEpoch = 'A'; const char begObs = 'B'; const char endEpoch = 'C'; struct Observation { char StatID[5+1]; // Station ID char SVPRN; // Satellite PRN short GPSWeek; // Week of GPS-Time int GPSWeeks; // Second of Week (GPS-Time) double sec; // second double C1; // CA-code validated raw pseudorange (meters) double P2; // P2-code validated raw pseudorange (meters) double L1; // validated raw carrier phase (meters) double L2; // validated raw carrier phase (meters) short SNR1; // signal-to noise ration (0.1 dB) short SNR2; // signal-to noise ration (0.1 dB) int pCodeIndicator; // 0 ... CA Code, 1 ... P Code unsigned cumuLossOfCont; // 0 to 31 } ; int main(int argc, char* argv[]) { // Initialize Winsock // ------------------ WSADATA wsaData; int iResult = WSAStartup(MAKEWORD(2,2), &wsaData); if (iResult != NO_ERROR) { cerr << "Error at WSAStartup" << endl; return 1; } // Create a SOCKET for connecting to server // ---------------------------------------- SOCKET ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (ConnectSocket == INVALID_SOCKET) { cerr << "Error at socket: " << WSAGetLastError() << endl; WSACleanup(); return 1; } // The sockaddr_in structure specifies the address family, // IP address, and port of the server to be connected to. // ------------------------------------------------------- sockaddr_in clientService; clientService.sin_family = AF_INET; clientService.sin_addr.s_addr = inet_addr( "127.0.0.1" ); clientService.sin_port = htons(1968); // Connect to server // ----------------- if (connect( ConnectSocket, (SOCKADDR*) &clientService, sizeof(clientService) ) == SOCKET_ERROR) { cerr << "Failed to connect" << endl; WSACleanup(); return 1; } // Receive Data // ------------ int bytesRecv = 0; Observation obs; char flag = ' '; cout.setf(ios::showpoint | ios::fixed); while (true) { if (bytesRecv == SOCKET_ERROR) { cerr << "recv failed: " << WSAGetLastError() << endl; break; } else { bytesRecv = recv( ConnectSocket, &flag, 1, 0 ); if (flag == begObs) { bytesRecv = recv( ConnectSocket, (char*) &obs, sizeof(obs), 0); cout << setw(5) << obs.StatID << " " << setw(2) << (int) obs.SVPRN << " " << setw(4) << obs.GPSWeek << " " << setw(6) << obs.GPSWeeks << " " << setw(8) << setprecision(4) << obs.sec << " " << setw(14) << setprecision(4) << obs.C1 << " " << setw(14) << setprecision(4) << obs.P2 << " " << setw(14) << setprecision(4) << obs.L1 << " " << setw(14) << setprecision(4) << obs.L2 << " " << setw(4) << obs.SNR1 << " " << setw(4) << obs.SNR2 << " " << setw(4) << obs.pCodeIndicator << " " << setw(4) << obs.cumuLossOfCont << endl; } } } WSACleanup(); return 0; }