/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 *****************************************************************************/ #include "qwt_painter.h" #include "qwt_math.h" #include "qwt_clipper.h" #include "qwt_color_map.h" #include "qwt_scale_map.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if QT_VERSION >= 0x050000 #include #endif #if QT_VERSION < 0x050000 #ifdef Q_WS_X11 #include #endif #endif bool QwtPainter::d_polylineSplitting = true; bool QwtPainter::d_roundingAlignment = true; static inline bool qwtIsClippingNeeded( const QPainter *painter, QRectF &clipRect ) { bool doClipping = false; const QPaintEngine *pe = painter->paintEngine(); if ( pe && pe->type() == QPaintEngine::SVG ) { // The SVG paint engine ignores any clipping, if ( painter->hasClipping() ) { doClipping = true; clipRect = painter->clipRegion().boundingRect(); } } return doClipping; } template static inline void qwtDrawPolyline( QPainter *painter, const T *points, int pointCount, bool polylineSplitting ) { bool doSplit = false; if ( polylineSplitting ) { const QPaintEngine *pe = painter->paintEngine(); if ( pe && pe->type() == QPaintEngine::Raster ) { /* The raster paint engine seems to use some algo with O(n*n). ( Qt 4.3 is better than Qt 4.2, but remains unacceptable) To work around this problem, we have to split the polygon into smaller pieces. */ doSplit = true; } } if ( doSplit ) { const int splitSize = 6; for ( int i = 0; i < pointCount; i += splitSize ) { const int n = qMin( splitSize + 1, pointCount - i ); painter->drawPolyline( points + i, n ); } } else { painter->drawPolyline( points, pointCount ); } } static inline QSize qwtScreenResolution() { static QSize screenResolution; if ( !screenResolution.isValid() ) { QDesktopWidget *desktop = QApplication::desktop(); if ( desktop ) { screenResolution.setWidth( desktop->logicalDpiX() ); screenResolution.setHeight( desktop->logicalDpiY() ); } } return screenResolution; } static inline void qwtUnscaleFont( QPainter *painter ) { if ( painter->font().pixelSize() >= 0 ) return; const QSize screenResolution = qwtScreenResolution(); const QPaintDevice *pd = painter->device(); if ( pd->logicalDpiX() != screenResolution.width() || pd->logicalDpiY() != screenResolution.height() ) { QFont pixelFont( painter->font(), QApplication::desktop() ); pixelFont.setPixelSize( QFontInfo( pixelFont ).pixelSize() ); painter->setFont( pixelFont ); } } /*! Check is the application is running with the X11 graphics system that has some special capabilities that can be used for incremental painting to a widget. \return True, when the graphics system is X11 */ bool QwtPainter::isX11GraphicsSystem() { /* The X11 paint engine has been removed with Qt 5.0, but reintroduced with Qt 5.10. It can be enabled with "export QT_XCB_NATIVE_PAINTING=1". */ static int onX11 = -1; if ( onX11 < 0 ) { QPixmap pm( 1, 1 ); QPainter painter( &pm ); onX11 = ( painter.paintEngine()->type() == QPaintEngine::X11 ) ? 1 : 0; } return onX11 == 1; } /*! Check if the painter is using a paint engine, that aligns coordinates to integers. Today these are all paint engines beside QPaintEngine::Pdf and QPaintEngine::SVG. If we have an integer based paint engine it is also checked if the painter has a transformation matrix, that rotates or scales. \param painter Painter \return true, when the painter is aligning \sa setRoundingAlignment() */ bool QwtPainter::isAligning( QPainter *painter ) { if ( painter && painter->isActive() ) { switch ( painter->paintEngine()->type() ) { case QPaintEngine::Pdf: case QPaintEngine::SVG: return false; default:; } const QTransform &tr = painter->transform(); if ( tr.isRotating() || tr.isScaling() ) { // we might have to check translations too return false; } } return true; } /*! Enable whether coordinates should be rounded, before they are painted to a paint engine that floors to integer values. For other paint engines ( PDF, SVG ) this flag has no effect. QwtPainter stores this flag only, the rounding itself is done in the painting code ( f.e the plot items ). The default setting is true. \sa roundingAlignment(), isAligning() */ void QwtPainter::setRoundingAlignment( bool enable ) { d_roundingAlignment = enable; } /*! \brief En/Disable line splitting for the raster paint engine In some Qt versions the raster paint engine paints polylines of many points much faster when they are split in smaller chunks: f.e all supported Qt versions >= Qt 5.0 when drawing an antialiased polyline with a pen width >=2. Also the raster paint engine has a nasty bug in many versions ( Qt 4.8 - ... ) for short lines ( https://codereview.qt-project.org/#/c/99456 ), that is worked around in this mode. The default setting is true. \sa polylineSplitting() */ void QwtPainter::setPolylineSplitting( bool enable ) { d_polylineSplitting = enable; } //! Wrapper for QPainter::drawPath() void QwtPainter::drawPath( QPainter *painter, const QPainterPath &path ) { painter->drawPath( path ); } //! Wrapper for QPainter::drawRect() void QwtPainter::drawRect( QPainter *painter, double x, double y, double w, double h ) { drawRect( painter, QRectF( x, y, w, h ) ); } //! Wrapper for QPainter::drawRect() void QwtPainter::drawRect( QPainter *painter, const QRectF &rect ) { const QRectF r = rect; QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { if ( !clipRect.intersects( r ) ) return; if ( !clipRect.contains( r ) ) { fillRect( painter, r & clipRect, painter->brush() ); painter->save(); painter->setBrush( Qt::NoBrush ); drawPolyline( painter, QPolygonF( r ) ); painter->restore(); return; } } painter->drawRect( r ); } //! Wrapper for QPainter::fillRect() void QwtPainter::fillRect( QPainter *painter, const QRectF &rect, const QBrush &brush ) { if ( !rect.isValid() ) return; QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); /* Performance of Qt4 is horrible for a non trivial brush. Without clipping expect minutes or hours for repainting large rectangles (might result from zooming) */ if ( deviceClipping ) clipRect &= painter->window(); else clipRect = painter->window(); if ( painter->hasClipping() ) clipRect &= painter->clipRegion().boundingRect(); QRectF r = rect; if ( deviceClipping ) r = r.intersected( clipRect ); if ( r.isValid() ) painter->fillRect( r, brush ); } //! Wrapper for QPainter::drawPie() void QwtPainter::drawPie( QPainter *painter, const QRectF &rect, int a, int alen ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( rect ) ) return; painter->drawPie( rect, a, alen ); } //! Wrapper for QPainter::drawEllipse() void QwtPainter::drawEllipse( QPainter *painter, const QRectF &rect ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( rect ) ) return; painter->drawEllipse( rect ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, double x, double y, const QString &text ) { drawText( painter, QPointF( x, y ), text ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, const QPointF &pos, const QString &text ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( pos ) ) return; painter->save(); qwtUnscaleFont( painter ); painter->drawText( pos, text ); painter->restore(); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, double x, double y, double w, double h, int flags, const QString &text ) { drawText( painter, QRectF( x, y, w, h ), flags, text ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, const QRectF &rect, int flags, const QString &text ) { painter->save(); qwtUnscaleFont( painter ); painter->drawText( rect, flags, text ); painter->restore(); } #ifndef QT_NO_RICHTEXT /*! Draw a text document into a rectangle \param painter Painter \param rect Traget rectangle \param flags Alignments/Text flags, see QPainter::drawText() \param text Text document */ void QwtPainter::drawSimpleRichText( QPainter *painter, const QRectF &rect, int flags, const QTextDocument &text ) { QTextDocument *txt = text.clone(); painter->save(); QRectF unscaledRect = rect; if ( painter->font().pixelSize() < 0 ) { const QSize res = qwtScreenResolution(); const QPaintDevice *pd = painter->device(); if ( pd->logicalDpiX() != res.width() || pd->logicalDpiY() != res.height() ) { QTransform transform; transform.scale( res.width() / double( pd->logicalDpiX() ), res.height() / double( pd->logicalDpiY() )); painter->setWorldTransform( transform, true ); unscaledRect = transform.inverted().mapRect(rect); } } txt->setDefaultFont( painter->font() ); txt->setPageSize( QSizeF( unscaledRect.width(), QWIDGETSIZE_MAX ) ); QAbstractTextDocumentLayout* layout = txt->documentLayout(); const double height = layout->documentSize().height(); double y = unscaledRect.y(); if ( flags & Qt::AlignBottom ) y += ( unscaledRect.height() - height ); else if ( flags & Qt::AlignVCenter ) y += ( unscaledRect.height() - height ) / 2; QAbstractTextDocumentLayout::PaintContext context; context.palette.setColor( QPalette::Text, painter->pen().color() ); painter->translate( unscaledRect.x(), y ); layout->draw( painter, context ); painter->restore(); delete txt; } #endif // !QT_NO_RICHTEXT //! Wrapper for QPainter::drawLine() void QwtPainter::drawLine( QPainter *painter, const QPointF &p1, const QPointF &p2 ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping && !( clipRect.contains( p1 ) && clipRect.contains( p2 ) ) ) { QPolygonF polygon; polygon += p1; polygon += p2; drawPolyline( painter, polygon ); return; } painter->drawLine( p1, p2 ); } //! Wrapper for QPainter::drawPolygon() void QwtPainter::drawPolygon( QPainter *painter, const QPolygonF &polygon ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); QPolygonF cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygonF( clipRect, polygon, true ); painter->drawPolygon( cpa ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPolygonF &polygon ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); QPolygonF cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygonF( clipRect, cpa ); qwtDrawPolyline( painter, cpa.constData(), cpa.size(), d_polylineSplitting ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPointF *points, int pointCount ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { QPolygonF polygon( pointCount ); ::memcpy( polygon.data(), points, pointCount * sizeof( QPointF ) ); polygon = QwtClipper::clipPolygonF( clipRect, polygon ); qwtDrawPolyline( painter, polygon.constData(), polygon.size(), d_polylineSplitting ); } else { qwtDrawPolyline( painter, points, pointCount, d_polylineSplitting ); } } //! Wrapper for QPainter::drawPolygon() void QwtPainter::drawPolygon( QPainter *painter, const QPolygon &polygon ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); QPolygon cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygon( clipRect, polygon, true ); painter->drawPolygon( cpa ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPolygon &polygon ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); QPolygon cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygon( clipRect, cpa ); qwtDrawPolyline( painter, cpa.constData(), cpa.size(), d_polylineSplitting ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPoint *points, int pointCount ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { QPolygon polygon( pointCount ); ::memcpy( polygon.data(), points, pointCount * sizeof( QPoint ) ); polygon = QwtClipper::clipPolygon( clipRect, polygon ); qwtDrawPolyline( painter, polygon.constData(), polygon.size(), d_polylineSplitting ); } else { qwtDrawPolyline( painter, points, pointCount, d_polylineSplitting ); } } //! Wrapper for QPainter::drawPoint() void QwtPainter::drawPoint( QPainter *painter, const QPointF &pos ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( pos ) ) return; painter->drawPoint( pos ); } //! Wrapper for QPainter::drawPoint() void QwtPainter::drawPoint( QPainter *painter, const QPoint &pos ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { const int minX = qCeil( clipRect.left() ); const int maxX = qFloor( clipRect.right() ); const int minY = qCeil( clipRect.top() ); const int maxY = qFloor( clipRect.bottom() ); if ( pos.x() < minX || pos.x() > maxX || pos.y() < minY || pos.y() > maxY ) { return; } } painter->drawPoint( pos ); } //! Wrapper for QPainter::drawPoints() void QwtPainter::drawPoints( QPainter *painter, const QPoint *points, int pointCount ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { const int minX = qCeil( clipRect.left() ); const int maxX = qFloor( clipRect.right() ); const int minY = qCeil( clipRect.top() ); const int maxY = qFloor( clipRect.bottom() ); const QRect r( minX, minY, maxX - minX, maxY - minY ); QPolygon clippedPolygon( pointCount ); QPoint *clippedData = clippedPolygon.data(); int numClippedPoints = 0; for ( int i = 0; i < pointCount; i++ ) { if ( r.contains( points[i] ) ) clippedData[ numClippedPoints++ ] = points[i]; } painter->drawPoints( clippedData, numClippedPoints ); } else { painter->drawPoints( points, pointCount ); } } //! Wrapper for QPainter::drawPoints() void QwtPainter::drawPoints( QPainter *painter, const QPointF *points, int pointCount ) { QRectF clipRect; const bool deviceClipping = qwtIsClippingNeeded( painter, clipRect ); if ( deviceClipping ) { QPolygonF clippedPolygon( pointCount ); QPointF *clippedData = clippedPolygon.data(); int numClippedPoints = 0; for ( int i = 0; i < pointCount; i++ ) { if ( clipRect.contains( points[i] ) ) clippedData[ numClippedPoints++ ] = points[i]; } painter->drawPoints( clippedData, numClippedPoints ); } else { painter->drawPoints( points, pointCount ); } } //! Wrapper for QPainter::drawImage() void QwtPainter::drawImage( QPainter *painter, const QRectF &rect, const QImage &image ) { const QRect alignedRect = rect.toAlignedRect(); if ( alignedRect != rect ) { const QRectF clipRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); painter->save(); painter->setClipRect( clipRect, Qt::IntersectClip ); painter->drawImage( alignedRect, image ); painter->restore(); } else { painter->drawImage( alignedRect, image ); } } //! Wrapper for QPainter::drawPixmap() void QwtPainter::drawPixmap( QPainter *painter, const QRectF &rect, const QPixmap &pixmap ) { const QRect alignedRect = rect.toAlignedRect(); if ( alignedRect != rect ) { const QRectF clipRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); painter->save(); painter->setClipRect( clipRect, Qt::IntersectClip ); painter->drawPixmap( alignedRect, pixmap ); painter->restore(); } else { painter->drawPixmap( alignedRect, pixmap ); } } //! Draw a focus rectangle on a widget using its style. void QwtPainter::drawFocusRect( QPainter *painter, const QWidget *widget ) { drawFocusRect( painter, widget, widget->rect() ); } //! Draw a focus rectangle on a widget using its style. void QwtPainter::drawFocusRect( QPainter *painter, const QWidget *widget, const QRect &rect ) { QStyleOptionFocusRect opt; opt.init( widget ); opt.rect = rect; opt.state |= QStyle::State_HasFocus; opt.backgroundColor = widget->palette().color( widget->backgroundRole() ); widget->style()->drawPrimitive( QStyle::PE_FrameFocusRect, &opt, painter, widget ); } /*! Draw a round frame \param painter Painter \param rect Frame rectangle \param palette QPalette::WindowText is used for plain borders QPalette::Dark and QPalette::Light for raised or sunken borders \param lineWidth Line width \param frameStyle bitwise OR´ed value of QFrame::Shape and QFrame::Shadow */ void QwtPainter::drawRoundFrame( QPainter *painter, const QRectF &rect, const QPalette &palette, int lineWidth, int frameStyle ) { enum Style { Plain, Sunken, Raised }; Style style = Plain; if ( (frameStyle & QFrame::Sunken) == QFrame::Sunken ) style = Sunken; else if ( (frameStyle & QFrame::Raised) == QFrame::Raised ) style = Raised; const double lw2 = 0.5 * lineWidth; QRectF r = rect.adjusted( lw2, lw2, -lw2, -lw2 ); QBrush brush; if ( style != Plain ) { QColor c1 = palette.color( QPalette::Light ); QColor c2 = palette.color( QPalette::Dark ); if ( style == Sunken ) qSwap( c1, c2 ); QLinearGradient gradient( r.topLeft(), r.bottomRight() ); gradient.setColorAt( 0.0, c1 ); #if 0 gradient.setColorAt( 0.3, c1 ); gradient.setColorAt( 0.7, c2 ); #endif gradient.setColorAt( 1.0, c2 ); brush = QBrush( gradient ); } else // Plain { brush = palette.brush( QPalette::WindowText ); } painter->save(); painter->setPen( QPen( brush, lineWidth ) ); painter->setBrush( Qt::NoBrush ); painter->drawEllipse( r ); painter->restore(); } /*! Draw a rectangular frame \param painter Painter \param rect Frame rectangle \param palette Palette \param foregroundRole Foreground role used for QFrame::Plain \param frameWidth Frame width \param midLineWidth Used for QFrame::Box \param frameStyle bitwise OR´ed value of QFrame::Shape and QFrame::Shadow */ void QwtPainter::drawFrame( QPainter *painter, const QRectF &rect, const QPalette &palette, QPalette::ColorRole foregroundRole, int frameWidth, int midLineWidth, int frameStyle ) { if ( frameWidth <= 0 || rect.isEmpty() ) return; const int shadow = frameStyle & QFrame::Shadow_Mask; painter->save(); if ( shadow == QFrame::Plain ) { const QRectF outerRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); const QRectF innerRect = outerRect.adjusted( frameWidth, frameWidth, -frameWidth, -frameWidth ); QPainterPath path; path.addRect( outerRect ); path.addRect( innerRect ); painter->setPen( Qt::NoPen ); painter->setBrush( palette.color( foregroundRole ) ); painter->drawPath( path ); } else { const int shape = frameStyle & QFrame::Shape_Mask; if ( shape == QFrame::Box ) { const QRectF outerRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); const QRectF midRect1 = outerRect.adjusted( frameWidth, frameWidth, -frameWidth, -frameWidth ); const QRectF midRect2 = midRect1.adjusted( midLineWidth, midLineWidth, -midLineWidth, -midLineWidth ); const QRectF innerRect = midRect2.adjusted( frameWidth, frameWidth, -frameWidth, -frameWidth ); QPainterPath path1; path1.moveTo( outerRect.bottomLeft() ); path1.lineTo( outerRect.topLeft() ); path1.lineTo( outerRect.topRight() ); path1.lineTo( midRect1.topRight() ); path1.lineTo( midRect1.topLeft() ); path1.lineTo( midRect1.bottomLeft() ); QPainterPath path2; path2.moveTo( outerRect.bottomLeft() ); path2.lineTo( outerRect.bottomRight() ); path2.lineTo( outerRect.topRight() ); path2.lineTo( midRect1.topRight() ); path2.lineTo( midRect1.bottomRight() ); path2.lineTo( midRect1.bottomLeft() ); QPainterPath path3; path3.moveTo( midRect2.bottomLeft() ); path3.lineTo( midRect2.topLeft() ); path3.lineTo( midRect2.topRight() ); path3.lineTo( innerRect.topRight() ); path3.lineTo( innerRect.topLeft() ); path3.lineTo( innerRect.bottomLeft() ); QPainterPath path4; path4.moveTo( midRect2.bottomLeft() ); path4.lineTo( midRect2.bottomRight() ); path4.lineTo( midRect2.topRight() ); path4.lineTo( innerRect.topRight() ); path4.lineTo( innerRect.bottomRight() ); path4.lineTo( innerRect.bottomLeft() ); QPainterPath path5; path5.addRect( midRect1 ); path5.addRect( midRect2 ); painter->setPen( Qt::NoPen ); QBrush brush1 = palette.dark().color(); QBrush brush2 = palette.light().color(); if ( shadow == QFrame::Raised ) qSwap( brush1, brush2 ); painter->setBrush( brush1 ); painter->drawPath( path1 ); painter->drawPath( path4 ); painter->setBrush( brush2 ); painter->drawPath( path2 ); painter->drawPath( path3 ); painter->setBrush( palette.mid() ); painter->drawPath( path5 ); } #if 0 // qDrawWinPanel doesn't result in something nice // on a scalable document like PDF. Better draw a // Panel. else if ( shape == QFrame::WinPanel ) { painter->setRenderHint( QPainter::NonCosmeticDefaultPen, true ); qDrawWinPanel ( painter, rect.toRect(), palette, frameStyle & QFrame::Sunken ); } else if ( shape == QFrame::StyledPanel ) { } #endif else { const QRectF outerRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); const QRectF innerRect = outerRect.adjusted( frameWidth - 1.0, frameWidth - 1.0, -( frameWidth - 1.0 ), -( frameWidth - 1.0 ) ); QPainterPath path1; path1.moveTo( outerRect.bottomLeft() ); path1.lineTo( outerRect.topLeft() ); path1.lineTo( outerRect.topRight() ); path1.lineTo( innerRect.topRight() ); path1.lineTo( innerRect.topLeft() ); path1.lineTo( innerRect.bottomLeft() ); QPainterPath path2; path2.moveTo( outerRect.bottomLeft() ); path2.lineTo( outerRect.bottomRight() ); path2.lineTo( outerRect.topRight() ); path2.lineTo( innerRect.topRight() ); path2.lineTo( innerRect.bottomRight() ); path2.lineTo( innerRect.bottomLeft() ); painter->setPen( Qt::NoPen ); QBrush brush1 = palette.dark().color(); QBrush brush2 = palette.light().color(); if ( shadow == QFrame::Raised ) qSwap( brush1, brush2 ); painter->setBrush( brush1 ); painter->drawPath( path1 ); painter->setBrush( brush2 ); painter->drawPath( path2 ); } } painter->restore(); } /*! Draw a rectangular frame with rounded borders \param painter Painter \param rect Frame rectangle \param xRadius x-radius of the ellipses defining the corners \param yRadius y-radius of the ellipses defining the corners \param palette QPalette::WindowText is used for plain borders QPalette::Dark and QPalette::Light for raised or sunken borders \param lineWidth Line width \param frameStyle bitwise OR´ed value of QFrame::Shape and QFrame::Shadow */ void QwtPainter::drawRoundedFrame( QPainter *painter, const QRectF &rect, double xRadius, double yRadius, const QPalette &palette, int lineWidth, int frameStyle ) { painter->save(); painter->setRenderHint( QPainter::Antialiasing, true ); painter->setBrush( Qt::NoBrush ); double lw2 = lineWidth * 0.5; QRectF innerRect = rect.adjusted( lw2, lw2, -lw2, -lw2 ); QPainterPath path; path.addRoundedRect( innerRect, xRadius, yRadius ); enum Style { Plain, Sunken, Raised }; Style style = Plain; if ( (frameStyle & QFrame::Sunken) == QFrame::Sunken ) style = Sunken; else if ( (frameStyle & QFrame::Raised) == QFrame::Raised ) style = Raised; if ( style != Plain && path.elementCount() == 17 ) { // move + 4 * ( cubicTo + lineTo ) QPainterPath pathList[8]; for ( int i = 0; i < 4; i++ ) { const int j = i * 4 + 1; pathList[ 2 * i ].moveTo( path.elementAt(j - 1).x, path.elementAt( j - 1 ).y ); pathList[ 2 * i ].cubicTo( path.elementAt(j + 0).x, path.elementAt(j + 0).y, path.elementAt(j + 1).x, path.elementAt(j + 1).y, path.elementAt(j + 2).x, path.elementAt(j + 2).y ); pathList[ 2 * i + 1 ].moveTo( path.elementAt(j + 2).x, path.elementAt(j + 2).y ); pathList[ 2 * i + 1 ].lineTo( path.elementAt(j + 3).x, path.elementAt(j + 3).y ); } QColor c1( palette.color( QPalette::Dark ) ); QColor c2( palette.color( QPalette::Light ) ); if ( style == Raised ) qSwap( c1, c2 ); for ( int i = 0; i < 4; i++ ) { const QRectF r = pathList[2 * i].controlPointRect(); QPen arcPen; arcPen.setCapStyle( Qt::FlatCap ); arcPen.setWidth( lineWidth ); QPen linePen; linePen.setCapStyle( Qt::FlatCap ); linePen.setWidth( lineWidth ); switch( i ) { case 0: { arcPen.setColor( c1 ); linePen.setColor( c1 ); break; } case 1: { QLinearGradient gradient; gradient.setStart( r.topLeft() ); gradient.setFinalStop( r.bottomRight() ); gradient.setColorAt( 0.0, c1 ); gradient.setColorAt( 1.0, c2 ); arcPen.setBrush( gradient ); linePen.setColor( c2 ); break; } case 2: { arcPen.setColor( c2 ); linePen.setColor( c2 ); break; } case 3: { QLinearGradient gradient; gradient.setStart( r.bottomRight() ); gradient.setFinalStop( r.topLeft() ); gradient.setColorAt( 0.0, c2 ); gradient.setColorAt( 1.0, c1 ); arcPen.setBrush( gradient ); linePen.setColor( c1 ); break; } } painter->setPen( arcPen ); painter->drawPath( pathList[ 2 * i] ); painter->setPen( linePen ); painter->drawPath( pathList[ 2 * i + 1] ); } } else { QPen pen( palette.color( QPalette::WindowText ), lineWidth ); painter->setPen( pen ); painter->drawPath( path ); } painter->restore(); } /*! Draw a color bar into a rectangle \param painter Painter \param colorMap Color map \param interval Value range \param scaleMap Scale map \param orientation Orientation \param rect Traget rectangle */ void QwtPainter::drawColorBar( QPainter *painter, const QwtColorMap &colorMap, const QwtInterval &interval, const QwtScaleMap &scaleMap, Qt::Orientation orientation, const QRectF &rect ) { QVector colorTable; if ( colorMap.format() == QwtColorMap::Indexed ) colorTable = colorMap.colorTable( interval ); QColor c; const QRect devRect = rect.toAlignedRect(); /* We paint to a pixmap first to have something scalable for printing ( f.e. in a Pdf document ) */ QPixmap pixmap( devRect.size() ); pixmap.fill( Qt::transparent ); QPainter pmPainter( &pixmap ); pmPainter.translate( -devRect.x(), -devRect.y() ); if ( orientation == Qt::Horizontal ) { QwtScaleMap sMap = scaleMap; sMap.setPaintInterval( rect.left(), rect.right() ); for ( int x = devRect.left(); x <= devRect.right(); x++ ) { const double value = sMap.invTransform( x ); if ( colorMap.format() == QwtColorMap::RGB ) c.setRgba( colorMap.rgb( interval, value ) ); else c = colorTable[colorMap.colorIndex( interval, value )]; pmPainter.setPen( c ); pmPainter.drawLine( x, devRect.top(), x, devRect.bottom() ); } } else // Vertical { QwtScaleMap sMap = scaleMap; sMap.setPaintInterval( rect.bottom(), rect.top() ); for ( int y = devRect.top(); y <= devRect.bottom(); y++ ) { const double value = sMap.invTransform( y ); if ( colorMap.format() == QwtColorMap::RGB ) c.setRgba( colorMap.rgb( interval, value ) ); else c = colorTable[colorMap.colorIndex( interval, value )]; pmPainter.setPen( c ); pmPainter.drawLine( devRect.left(), y, devRect.right(), y ); } } pmPainter.end(); drawPixmap( painter, rect, pixmap ); } static inline void qwtFillRect( const QWidget *widget, QPainter *painter, const QRect &rect, const QBrush &brush) { if ( brush.style() == Qt::TexturePattern ) { painter->save(); painter->setClipRect( rect ); painter->drawTiledPixmap(rect, brush.texture(), rect.topLeft()); painter->restore(); } else if ( brush.gradient() ) { painter->save(); painter->setClipRect( rect ); painter->fillRect(0, 0, widget->width(), widget->height(), brush); painter->restore(); } else { painter->fillRect(rect, brush); } } /*! Fill a pixmap with the content of a widget In Qt >= 5.0 QPixmap::fill() is a nop, in Qt 4.x it is buggy for backgrounds with gradients. Thus fillPixmap() offers an alternative implementation. \param widget Widget \param pixmap Pixmap to be filled \param offset Offset \sa QPixmap::fill() */ void QwtPainter::fillPixmap( const QWidget *widget, QPixmap &pixmap, const QPoint &offset ) { const QRect rect( offset, pixmap.size() ); QPainter painter( &pixmap ); painter.translate( -offset ); const QBrush autoFillBrush = widget->palette().brush( widget->backgroundRole() ); if ( !( widget->autoFillBackground() && autoFillBrush.isOpaque() ) ) { const QBrush bg = widget->palette().brush( QPalette::Window ); qwtFillRect( widget, &painter, rect, bg); } if ( widget->autoFillBackground() ) qwtFillRect( widget, &painter, rect, autoFillBrush); if ( widget->testAttribute(Qt::WA_StyledBackground) ) { painter.setClipRegion( rect ); QStyleOption opt; opt.initFrom( widget ); widget->style()->drawPrimitive( QStyle::PE_Widget, &opt, &painter, widget ); } } /*! Fill rect with the background of a widget \param painter Painter \param rect Rectangle to be filled \param widget Widget \sa QStyle::PE_Widget, QWidget::backgroundRole() */ void QwtPainter::drawBackgound( QPainter *painter, const QRectF &rect, const QWidget *widget ) { if ( widget->testAttribute( Qt::WA_StyledBackground ) ) { QStyleOption opt; opt.initFrom( widget ); opt.rect = rect.toAlignedRect(); widget->style()->drawPrimitive( QStyle::PE_Widget, &opt, painter, widget); } else { const QBrush brush = widget->palette().brush( widget->backgroundRole() ); painter->fillRect( rect, brush ); } } /*! \return A pixmap that can be used as backing store \param widget Widget, for which the backingstore is intended \param size Size of the pixmap */ QPixmap QwtPainter::backingStore( QWidget *widget, const QSize &size ) { QPixmap pm; #define QWT_HIGH_DPI 1 #if QT_VERSION >= 0x050000 && QWT_HIGH_DPI qreal pixelRatio = 1.0; if ( widget && widget->windowHandle() ) { #if QT_VERSION < 0x050100 pixelRatio = widget->windowHandle()->devicePixelRatio(); #else pixelRatio = widget->devicePixelRatio(); #endif } else { if ( qApp ) pixelRatio = qApp->devicePixelRatio(); } pm = QPixmap( size * pixelRatio ); pm.setDevicePixelRatio( pixelRatio ); #else Q_UNUSED( widget ) pm = QPixmap( size ); #endif #if QT_VERSION < 0x050000 #ifdef Q_WS_X11 if ( widget && isX11GraphicsSystem() ) { if ( pm.x11Info().screen() != widget->x11Info().screen() ) pm.x11SetScreen( widget->x11Info().screen() ); } #endif #endif return pm; }