source: ntrip/trunk/BNC/qwt/qwt_event_pattern.cpp@ 4720

Last change on this file since 4720 was 4271, checked in by mervart, 13 years ago
File size: 6.6 KB
Line 
1/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
2 * Qwt Widget Library
3 * Copyright (C) 1997 Josef Wilgen
4 * Copyright (C) 2002 Uwe Rathmann
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the Qwt License, Version 1.0
8 *****************************************************************************/
9
10#include "qwt_event_pattern.h"
11#include <qevent.h>
12
13/*!
14 Constructor
15
16 \sa MousePatternCode, KeyPatternCode
17*/
18
19QwtEventPattern::QwtEventPattern():
20 d_mousePattern( MousePatternCount ),
21 d_keyPattern( KeyPatternCount )
22{
23 initKeyPattern();
24 initMousePattern( 3 );
25}
26
27//! Destructor
28QwtEventPattern::~QwtEventPattern()
29{
30}
31
32/*!
33 Set default mouse patterns, depending on the number of mouse buttons
34
35 \param numButtons Number of mouse buttons ( <= 3 )
36 \sa MousePatternCode
37*/
38void QwtEventPattern::initMousePattern( int numButtons )
39{
40 const int altButton = Qt::AltModifier;
41 const int controlButton = Qt::ControlModifier;
42 const int shiftButton = Qt::ShiftModifier;
43
44 d_mousePattern.resize( MousePatternCount );
45
46 switch ( numButtons )
47 {
48 case 1:
49 {
50 setMousePattern( MouseSelect1, Qt::LeftButton );
51 setMousePattern( MouseSelect2, Qt::LeftButton, controlButton );
52 setMousePattern( MouseSelect3, Qt::LeftButton, altButton );
53 break;
54 }
55 case 2:
56 {
57 setMousePattern( MouseSelect1, Qt::LeftButton );
58 setMousePattern( MouseSelect2, Qt::RightButton );
59 setMousePattern( MouseSelect3, Qt::LeftButton, altButton );
60 break;
61 }
62 default:
63 {
64 setMousePattern( MouseSelect1, Qt::LeftButton );
65 setMousePattern( MouseSelect2, Qt::RightButton );
66 setMousePattern( MouseSelect3, Qt::MidButton );
67 }
68 }
69 for ( int i = 0; i < 3; i++ )
70 {
71 setMousePattern( MouseSelect4 + i,
72 d_mousePattern[MouseSelect1 + i].button,
73 d_mousePattern[MouseSelect1 + i].state | shiftButton );
74 }
75}
76
77/*!
78 Set default mouse patterns.
79
80 \sa KeyPatternCode
81*/
82void QwtEventPattern::initKeyPattern()
83{
84 d_keyPattern.resize( KeyPatternCount );
85
86 setKeyPattern( KeySelect1, Qt::Key_Return );
87 setKeyPattern( KeySelect2, Qt::Key_Space );
88 setKeyPattern( KeyAbort, Qt::Key_Escape );
89
90 setKeyPattern( KeyLeft, Qt::Key_Left );
91 setKeyPattern( KeyRight, Qt::Key_Right );
92 setKeyPattern( KeyUp, Qt::Key_Up );
93 setKeyPattern( KeyDown, Qt::Key_Down );
94
95 setKeyPattern( KeyRedo, Qt::Key_Plus );
96 setKeyPattern( KeyUndo, Qt::Key_Minus );
97 setKeyPattern( KeyHome, Qt::Key_Escape );
98}
99
100/*!
101 Change one mouse pattern
102
103 \param pattern Index of the pattern
104 \param button Button
105 \param state State
106
107 \sa QMouseEvent
108*/
109void QwtEventPattern::setMousePattern( uint pattern, int button, int state )
110{
111 if ( pattern < ( uint )d_mousePattern.count() )
112 {
113 d_mousePattern[int( pattern )].button = button;
114 d_mousePattern[int( pattern )].state = state;
115 }
116}
117
118/*!
119 Change one key pattern
120
121 \param pattern Index of the pattern
122 \param key Key
123 \param state State
124
125 \sa QKeyEvent
126*/
127void QwtEventPattern::setKeyPattern( uint pattern, int key, int state )
128{
129 if ( pattern < ( uint )d_keyPattern.count() )
130 {
131 d_keyPattern[int( pattern )].key = key;
132 d_keyPattern[int( pattern )].state = state;
133 }
134}
135
136//! Change the mouse event patterns
137void QwtEventPattern::setMousePattern( const QVector<MousePattern> &pattern )
138{
139 d_mousePattern = pattern;
140}
141
142//! Change the key event patterns
143void QwtEventPattern::setKeyPattern( const QVector<KeyPattern> &pattern )
144{
145 d_keyPattern = pattern;
146}
147
148//! Return mouse patterns
149const QVector<QwtEventPattern::MousePattern> &
150QwtEventPattern::mousePattern() const
151{
152 return d_mousePattern;
153}
154
155//! Return key patterns
156const QVector<QwtEventPattern::KeyPattern> &
157QwtEventPattern::keyPattern() const
158{
159 return d_keyPattern;
160}
161
162//! Return ,ouse patterns
163QVector<QwtEventPattern::MousePattern> &QwtEventPattern::mousePattern()
164{
165 return d_mousePattern;
166}
167
168//! Return Key patterns
169QVector<QwtEventPattern::KeyPattern> &QwtEventPattern::keyPattern()
170{
171 return d_keyPattern;
172}
173
174/*!
175 \brief Compare a mouse event with an event pattern.
176
177 A mouse event matches the pattern when both have the same button
178 value and in the state value the same key flags(Qt::KeyButtonMask)
179 are set.
180
181 \param pattern Index of the event pattern
182 \param event Mouse event
183 \return true if matches
184
185 \sa keyMatch()
186*/
187bool QwtEventPattern::mouseMatch( uint pattern,
188 const QMouseEvent *event ) const
189{
190 bool ok = false;
191
192 if ( event && pattern < ( uint )d_mousePattern.count() )
193 ok = mouseMatch( d_mousePattern[int( pattern )], event );
194
195 return ok;
196}
197
198/*!
199 \brief Compare a mouse event with an event pattern.
200
201 A mouse event matches the pattern when both have the same button
202 value and in the state value the same key flags(Qt::KeyButtonMask)
203 are set.
204
205 \param pattern Mouse event pattern
206 \param event Mouse event
207 \return true if matches
208
209 \sa keyMatch()
210*/
211
212bool QwtEventPattern::mouseMatch( const MousePattern &pattern,
213 const QMouseEvent *event ) const
214{
215 if ( event->button() != pattern.button )
216 return false;
217
218 const bool matched =
219 ( event->modifiers() & Qt::KeyboardModifierMask ) ==
220 ( int )( pattern.state & Qt::KeyboardModifierMask );
221
222 return matched;
223}
224
225/*!
226 \brief Compare a key event with an event pattern.
227
228 A key event matches the pattern when both have the same key
229 value and in the state value the same key flags (Qt::KeyButtonMask)
230 are set.
231
232 \param pattern Index of the event pattern
233 \param event Key event
234 \return true if matches
235
236 \sa mouseMatch()
237*/
238bool QwtEventPattern::keyMatch( uint pattern,
239 const QKeyEvent *event ) const
240{
241 bool ok = false;
242
243 if ( event && pattern < ( uint )d_keyPattern.count() )
244 ok = keyMatch( d_keyPattern[int( pattern )], event );
245
246 return ok;
247}
248
249/*!
250 \brief Compare a key event with an event pattern.
251
252 A key event matches the pattern when both have the same key
253 value and in the state value the same key flags (Qt::KeyButtonMask)
254 are set.
255
256 \param pattern Key event pattern
257 \param event Key event
258 \return true if matches
259
260 \sa mouseMatch()
261*/
262
263bool QwtEventPattern::keyMatch(
264 const KeyPattern &pattern, const QKeyEvent *event ) const
265{
266 if ( event->key() != pattern.key )
267 return false;
268
269 const bool matched =
270 ( event->modifiers() & Qt::KeyboardModifierMask ) ==
271 ( int )( pattern.state & Qt::KeyboardModifierMask );
272
273 return matched;
274}
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