/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 *****************************************************************************/ #ifndef QWT_WIDGET_OVERLAY_H #define QWT_WIDGET_OVERLAY_H #include "qwt_global.h" #include #include class QPainter; /*! \brief An overlay for a widget The main use case of an widget overlay is to avoid heavy repaint operation of the widget below. F.e. in combination with the plot canvas an overlay avoid replots as the content of the canvas can be restored from its backing store. QwtWidgetOverlay is an abstract base class. Deriving classes are supposed to reimplement the following methods: - drawOverlay() - maskHint() Internally QwtPlotPicker uses overlays for displaying the rubber band and the tracker text. \sa QwtPlotCanvas::BackingStore */ class QWT_EXPORT QwtWidgetOverlay: public QWidget { public: /*! \brief Mask mode When using masks the widget below gets paint events for the masked regions of the overlay only. Otherwise Qt triggers full repaints. On less powerful hardware ( f.e embedded systems ) - or when using the raster paint engine on a remote desktop - bit blitting is a noticeable operation, that needs to be avoided. If and how to mask depends on how expensive the calculation of the mask is and how many pixels can be excluded by the mask. The default setting is MaskHint. \sa setMaskMode(), maskMode() */ enum MaskMode { //! Don't use a mask. NoMask, /*! \brief Use maskHint() as mask For many situations a fast approximation is good enough and it is not necessary to build a more detailed mask ( f.e the bounding rectangle of a text ). */ MaskHint, /*! \brief Calculate a mask by checking the alpha values Sometimes it is not possible to give a fast approximation and the mask needs to be calculated by drawing the overlay and testing the result. When a valid maskHint() is available only pixels inside this approximation are checked. */ AlphaMask }; /*! \brief Render mode For calculating the alpha mask the overlay has already been painted to a temporary QImage. Instead of rendering the overlay twice this buffer can be copied for drawing the overlay. On graphic systems using the raster paint engine ( QWS, Windows ) it means usually copying some memory only. On X11 it results in an expensive operation building a pixmap and for simple overlays it might not be recommended. \note The render mode has no effect, when maskMode() != AlphaMask. */ enum RenderMode { //! Copy the buffer, when using the raster paint engine. AutoRenderMode, //! Always copy the buffer CopyAlphaMask, //! Never copy the buffer DrawOverlay }; QwtWidgetOverlay( QWidget* ); virtual ~QwtWidgetOverlay(); void setMaskMode( MaskMode ); MaskMode maskMode() const; void setRenderMode( RenderMode ); RenderMode renderMode() const; void updateOverlay(); virtual bool eventFilter( QObject *, QEvent *); protected: virtual void paintEvent( QPaintEvent* event ); virtual void resizeEvent( QResizeEvent* event ); virtual QRegion maskHint() const; /*! Draw the widget overlay \param painter Painter */ virtual void drawOverlay( QPainter *painter ) const = 0; private: void updateMask(); void draw( QPainter * ) const; private: class PrivateData; PrivateData *d_data; }; #endif