/* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * Qwt Widget Library * Copyright (C) 1997 Josef Wilgen * Copyright (C) 2002 Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 *****************************************************************************/ #include "qwt_painter.h" #include "qwt_math.h" #include "qwt_clipper.h" #include "qwt_color_map.h" #include "qwt_scale_map.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include bool QwtPainter::d_polylineSplitting = true; bool QwtPainter::d_roundingAlignment = true; static inline bool isClippingNeeded( const QPainter *painter, QRectF &clipRect ) { bool doClipping = false; const QPaintEngine *pe = painter->paintEngine(); if ( pe && pe->type() == QPaintEngine::SVG ) { // The SVG paint engine ignores any clipping, if ( painter->hasClipping() ) { doClipping = true; clipRect = painter->clipRegion().boundingRect(); } } return doClipping; } static inline void drawPolyline( QPainter *painter, const QPointF *points, int pointCount, bool polylineSplitting ) { bool doSplit = false; if ( polylineSplitting ) { const QPaintEngine *pe = painter->paintEngine(); if ( pe && pe->type() == QPaintEngine::Raster ) { /* The raster paint engine seems to use some algo with O(n*n). ( Qt 4.3 is better than Qt 4.2, but remains unacceptable) To work around this problem, we have to split the polygon into smaller pieces. */ doSplit = true; } } if ( doSplit ) { const int splitSize = 20; for ( int i = 0; i < pointCount; i += splitSize ) { const int n = qMin( splitSize + 1, pointCount - i ); painter->drawPolyline( points + i, n ); } } else painter->drawPolyline( points, pointCount ); } static inline void unscaleFont( QPainter *painter ) { if ( painter->font().pixelSize() >= 0 ) return; static QSize screenResolution; if ( !screenResolution.isValid() ) { QDesktopWidget *desktop = QApplication::desktop(); if ( desktop ) { screenResolution.setWidth( desktop->logicalDpiX() ); screenResolution.setHeight( desktop->logicalDpiY() ); } } const QPaintDevice *pd = painter->device(); if ( pd->logicalDpiX() != screenResolution.width() || pd->logicalDpiY() != screenResolution.height() ) { QFont pixelFont( painter->font(), QApplication::desktop() ); pixelFont.setPixelSize( QFontInfo( pixelFont ).pixelSize() ); painter->setFont( pixelFont ); } } /*! Check if the painter is using a paint engine, that aligns coordinates to integers. Today these are all paint engines beside QPaintEngine::Pdf and QPaintEngine::SVG. \param painter Painter \return true, when the paint engine is aligning \sa setRoundingAlignment() */ bool QwtPainter::isAligning( QPainter *painter ) { if ( painter && painter->isActive() ) { switch ( painter->paintEngine()->type() ) { case QPaintEngine::Pdf: case QPaintEngine::SVG: return false; default:; } } return true; } /*! Enable whether coordinates should be rounded, before they are painted to a paint engine that floors to integer values. For other paint engines this ( Pdf, SVG ), this flag has no effect. QwtPainter stores this flag only, the rounding itsself is done in the painting code ( f.e the plot items ). The default setting is true. \sa roundingAlignment(), isAligning() */ void QwtPainter::setRoundingAlignment( bool enable ) { d_roundingAlignment = enable; } /*! \brief En/Disable line splitting for the raster paint engine The raster paint engine paints polylines of many points much faster when they are splitted in smaller chunks. \sa polylineSplitting() */ void QwtPainter::setPolylineSplitting( bool enable ) { d_polylineSplitting = enable; } //! Wrapper for QPainter::drawPath() void QwtPainter::drawPath( QPainter *painter, const QPainterPath &path ) { painter->drawPath( path ); } //! Wrapper for QPainter::drawRect() void QwtPainter::drawRect( QPainter *painter, double x, double y, double w, double h ) { drawRect( painter, QRectF( x, y, w, h ) ); } //! Wrapper for QPainter::drawRect() void QwtPainter::drawRect( QPainter *painter, const QRectF &rect ) { const QRectF r = rect; QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping ) { if ( !clipRect.intersects( r ) ) return; if ( !clipRect.contains( r ) ) { fillRect( painter, r & clipRect, painter->brush() ); painter->save(); painter->setBrush( Qt::NoBrush ); drawPolyline( painter, QPolygonF( r ) ); painter->restore(); return; } } painter->drawRect( r ); } //! Wrapper for QPainter::fillRect() void QwtPainter::fillRect( QPainter *painter, const QRectF &rect, const QBrush &brush ) { if ( !rect.isValid() ) return; QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); /* Performance of Qt4 is horrible for non trivial brushs. Without clipping expect minutes or hours for repainting large rects (might result from zooming) */ if ( deviceClipping ) clipRect &= painter->window(); else clipRect = painter->window(); if ( painter->hasClipping() ) clipRect &= painter->clipRegion().boundingRect(); QRectF r = rect; if ( deviceClipping ) r = r.intersect( clipRect ); if ( r.isValid() ) painter->fillRect( r, brush ); } //! Wrapper for QPainter::drawPie() void QwtPainter::drawPie( QPainter *painter, const QRectF &rect, int a, int alen ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( rect ) ) return; painter->drawPie( rect, a, alen ); } //! Wrapper for QPainter::drawEllipse() void QwtPainter::drawEllipse( QPainter *painter, const QRectF &rect ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( rect ) ) return; painter->drawEllipse( rect ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, double x, double y, const QString &text ) { drawText( painter, QPointF( x, y ), text ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, const QPointF &pos, const QString &text ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( pos ) ) return; painter->save(); unscaleFont( painter ); painter->drawText( pos, text ); painter->restore(); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, double x, double y, double w, double h, int flags, const QString &text ) { drawText( painter, QRectF( x, y, w, h ), flags, text ); } //! Wrapper for QPainter::drawText() void QwtPainter::drawText( QPainter *painter, const QRectF &rect, int flags, const QString &text ) { painter->save(); unscaleFont( painter ); painter->drawText( rect, flags, text ); painter->restore(); } #ifndef QT_NO_RICHTEXT /*! Draw a text document into a rectangle \param painter Painter \param rect Traget rectangle \param flags Alignments/Text flags, see QPainter::drawText() \param text Text document */ void QwtPainter::drawSimpleRichText( QPainter *painter, const QRectF &rect, int flags, const QTextDocument &text ) { QTextDocument *txt = text.clone(); painter->save(); painter->setFont( txt->defaultFont() ); unscaleFont( painter ); txt->setDefaultFont( painter->font() ); txt->setPageSize( QSizeF( rect.width(), QWIDGETSIZE_MAX ) ); QAbstractTextDocumentLayout* layout = txt->documentLayout(); const double height = layout->documentSize().height(); double y = rect.y(); if ( flags & Qt::AlignBottom ) y += ( rect.height() - height ); else if ( flags & Qt::AlignVCenter ) y += ( rect.height() - height ) / 2; QAbstractTextDocumentLayout::PaintContext context; context.palette.setColor( QPalette::Text, painter->pen().color() ); painter->translate( rect.x(), y ); layout->draw( painter, context ); painter->restore(); delete txt; } #endif // !QT_NO_RICHTEXT //! Wrapper for QPainter::drawLine() void QwtPainter::drawLine( QPainter *painter, const QPointF &p1, const QPointF &p2 ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping && !( clipRect.contains( p1 ) && clipRect.contains( p2 ) ) ) { QPolygonF polygon; polygon += p1; polygon += p2; drawPolyline( painter, polygon ); return; } painter->drawLine( p1, p2 ); } //! Wrapper for QPainter::drawPolygon() void QwtPainter::drawPolygon( QPainter *painter, const QPolygonF &polygon ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); QPolygonF cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygonF( clipRect, polygon ); painter->drawPolygon( cpa ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPolygonF &polygon ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); QPolygonF cpa = polygon; if ( deviceClipping ) cpa = QwtClipper::clipPolygonF( clipRect, cpa ); ::drawPolyline( painter, cpa.constData(), cpa.size(), d_polylineSplitting ); } //! Wrapper for QPainter::drawPolyline() void QwtPainter::drawPolyline( QPainter *painter, const QPointF *points, int pointCount ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping ) { QPolygonF polygon( pointCount ); qMemCopy( polygon.data(), points, pointCount * sizeof( QPointF ) ); polygon = QwtClipper::clipPolygonF( clipRect, polygon ); ::drawPolyline( painter, polygon.constData(), polygon.size(), d_polylineSplitting ); } else ::drawPolyline( painter, points, pointCount, d_polylineSplitting ); } //! Wrapper for QPainter::drawPoint() void QwtPainter::drawPoint( QPainter *painter, const QPointF &pos ) { QRectF clipRect; const bool deviceClipping = isClippingNeeded( painter, clipRect ); if ( deviceClipping && !clipRect.contains( pos ) ) return; painter->drawPoint( pos ); } //! Wrapper for QPainter::drawImage() void QwtPainter::drawImage( QPainter *painter, const QRectF &rect, const QImage &image ) { const QRect alignedRect = rect.toAlignedRect(); if ( alignedRect != rect ) { const QRectF clipRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); painter->save(); painter->setClipRect( clipRect, Qt::IntersectClip ); painter->drawImage( alignedRect, image ); painter->restore(); } else { painter->drawImage( alignedRect, image ); } } //! Wrapper for QPainter::drawPixmap() void QwtPainter::drawPixmap( QPainter *painter, const QRectF &rect, const QPixmap &pixmap ) { const QRect alignedRect = rect.toAlignedRect(); if ( alignedRect != rect ) { const QRectF clipRect = rect.adjusted( 0.0, 0.0, -1.0, -1.0 ); painter->save(); painter->setClipRect( clipRect, Qt::IntersectClip ); painter->drawPixmap( alignedRect, pixmap ); painter->restore(); } else { painter->drawPixmap( alignedRect, pixmap ); } } //! Draw a focus rectangle on a widget using its style. void QwtPainter::drawFocusRect( QPainter *painter, QWidget *widget ) { drawFocusRect( painter, widget, widget->rect() ); } //! Draw a focus rectangle on a widget using its style. void QwtPainter::drawFocusRect( QPainter *painter, QWidget *widget, const QRect &rect ) { QStyleOptionFocusRect opt; opt.init( widget ); opt.rect = rect; opt.state |= QStyle::State_HasFocus; widget->style()->drawPrimitive( QStyle::PE_FrameFocusRect, &opt, painter, widget ); } /*! Draw a frame with rounded borders \param painter Painter \param rect Frame rectangle \param xRadius x-radius of the ellipses defining the corners \param yRadius y-radius of the ellipses defining the corners \param palette QPalette::WindowText is used for plain borders QPalette::Dark and QPalette::Light for raised or sunken borders \param lineWidth Line width \param frameStyle bitwise ORĀ“ed value of QFrame::Shape and QFrame::Shadow */ void QwtPainter::drawRoundedFrame( QPainter *painter, const QRectF &rect, double xRadius, double yRadius, const QPalette &palette, int lineWidth, int frameStyle ) { painter->save(); painter->setRenderHint( QPainter::Antialiasing, true ); painter->setBrush( Qt::NoBrush ); double lw2 = lineWidth * 0.5; QRectF r = rect.adjusted( lw2, lw2, -lw2, -lw2 ); QPainterPath path; path.addRoundedRect( r, xRadius, yRadius ); enum Style { Plain, Sunken, Raised }; Style style = Plain; if ( (frameStyle & QFrame::Sunken) == QFrame::Sunken ) style = Sunken; else if ( (frameStyle & QFrame::Raised) == QFrame::Raised ) style = Raised; if ( style != Plain && path.elementCount() == 17 ) { // move + 4 * ( cubicTo + lineTo ) QPainterPath pathList[8]; for ( int i = 0; i < 4; i++ ) { const int j = i * 4 + 1; pathList[ 2 * i ].moveTo( path.elementAt(j - 1).x, path.elementAt( j - 1 ).y ); pathList[ 2 * i ].cubicTo( path.elementAt(j + 0).x, path.elementAt(j + 0).y, path.elementAt(j + 1).x, path.elementAt(j + 1).y, path.elementAt(j + 2).x, path.elementAt(j + 2).y ); pathList[ 2 * i + 1 ].moveTo( path.elementAt(j + 2).x, path.elementAt(j + 2).y ); pathList[ 2 * i + 1 ].lineTo( path.elementAt(j + 3).x, path.elementAt(j + 3).y ); } QColor c1( palette.color( QPalette::Dark ) ); QColor c2( palette.color( QPalette::Light ) ); if ( style == Raised ) qSwap( c1, c2 ); for ( int i = 0; i < 4; i++ ) { QRectF r = pathList[2 * i].controlPointRect(); QPen arcPen; arcPen.setWidth( lineWidth ); QPen linePen; linePen.setWidth( lineWidth ); switch( i ) { case 0: { arcPen.setColor( c1 ); linePen.setColor( c1 ); break; } case 1: { QLinearGradient gradient; gradient.setStart( r.topLeft() ); gradient.setFinalStop( r.bottomRight() ); gradient.setColorAt( 0.0, c1 ); gradient.setColorAt( 1.0, c2 ); arcPen.setBrush( gradient ); linePen.setColor( c2 ); break; } case 2: { arcPen.setColor( c2 ); linePen.setColor( c2 ); break; } case 3: { QLinearGradient gradient; gradient.setStart( r.bottomRight() ); gradient.setFinalStop( r.topLeft() ); gradient.setColorAt( 0.0, c2 ); gradient.setColorAt( 1.0, c1 ); arcPen.setBrush( gradient ); linePen.setColor( c1 ); break; } } painter->setPen( arcPen ); painter->drawPath( pathList[ 2 * i] ); painter->setPen( linePen ); painter->drawPath( pathList[ 2 * i + 1] ); } } else { QPen pen( palette.color( QPalette::WindowText ), lineWidth ); painter->setPen( pen ); painter->drawPath( path ); } painter->restore(); } /*! Draw a color bar into a rectangle \param painter Painter \param colorMap Color map \param interval Value range \param scaleMap Scale map \param orientation Orientation \param rect Traget rectangle */ void QwtPainter::drawColorBar( QPainter *painter, const QwtColorMap &colorMap, const QwtInterval &interval, const QwtScaleMap &scaleMap, Qt::Orientation orientation, const QRectF &rect ) { QVector colorTable; if ( colorMap.format() == QwtColorMap::Indexed ) colorTable = colorMap.colorTable( interval ); QColor c; const QRect devRect = rect.toAlignedRect(); /* We paint to a pixmap first to have something scalable for printing ( f.e. in a Pdf document ) */ QPixmap pixmap( devRect.size() ); QPainter pmPainter( &pixmap ); pmPainter.translate( -devRect.x(), -devRect.y() ); if ( orientation == Qt::Horizontal ) { QwtScaleMap sMap = scaleMap; sMap.setPaintInterval( rect.left(), rect.right() ); for ( int x = devRect.left(); x <= devRect.right(); x++ ) { const double value = sMap.invTransform( x ); if ( colorMap.format() == QwtColorMap::RGB ) c.setRgb( colorMap.rgb( interval, value ) ); else c = colorTable[colorMap.colorIndex( interval, value )]; pmPainter.setPen( c ); pmPainter.drawLine( x, devRect.top(), x, devRect.bottom() ); } } else // Vertical { QwtScaleMap sMap = scaleMap; sMap.setPaintInterval( rect.bottom(), rect.top() ); for ( int y = devRect.top(); y <= devRect.bottom(); y++ ) { const double value = sMap.invTransform( y ); if ( colorMap.format() == QwtColorMap::RGB ) c.setRgb( colorMap.rgb( interval, value ) ); else c = colorTable[colorMap.colorIndex( interval, value )]; pmPainter.setPen( c ); pmPainter.drawLine( devRect.left(), y, devRect.right(), y ); } } pmPainter.end(); drawPixmap( painter, rect, pixmap ); }