[2013] | 1 | /// \ingroup newmat
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| 2 | ///@{
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| 3 |
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| 4 | /// \file newmatrc.h
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| 5 | /// Header file for row/column classes
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| 6 |
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| 7 | // Copyright (C) 1991,2,3,4,7: R B Davies
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| 8 |
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| 9 | #ifndef NEWMATRC_LIB
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| 10 | #define NEWMATRC_LIB 0
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| 11 |
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| 12 | #ifdef use_namespace
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| 13 | namespace NEWMAT {
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| 14 | #endif
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| 15 |
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| 16 | #include "controlw.h"
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| 17 |
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| 18 |
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| 19 | /************** classes MatrixRowCol, MatrixRow, MatrixCol *****************/
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| 20 |
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| 21 | // Used for accessing the rows and columns of matrices
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| 22 | // All matrix classes must provide routines for calculating matrix rows and
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| 23 | // columns. Assume rows can be found very efficiently.
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| 24 |
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| 25 | enum LSF { LoadOnEntry=1,StoreOnExit=2,DirectPart=4,StoreHere=8,HaveStore=16 };
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| 26 |
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| 27 |
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| 28 | /// Option for accessing row or column.
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| 29 | /// \internal
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| 30 | class LoadAndStoreFlag : public ControlWord
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| 31 | {
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| 32 | public:
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| 33 | LoadAndStoreFlag() {}
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| 34 | LoadAndStoreFlag(int i) : ControlWord(i) {}
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| 35 | LoadAndStoreFlag(LSF lsf) : ControlWord(lsf) {}
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| 36 | LoadAndStoreFlag(const ControlWord& cwx) : ControlWord(cwx) {}
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| 37 | };
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| 38 |
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| 39 |
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| 40 | /// Access a row or column of a matrix.
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| 41 | /// \internal
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| 42 | class MatrixRowCol
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| 43 | {
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| 44 | public: // these are public to avoid
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| 45 | // numerous friend statements
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| 46 | int length; // row or column length
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| 47 | int skip; // initial number of zeros
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| 48 | int storage; // number of stored elements
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| 49 | int rowcol; // row or column number
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| 50 | GeneralMatrix* gm; // pointer to parent matrix
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| 51 | Real* data; // pointer to local storage
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| 52 | LoadAndStoreFlag cw; // Load? Store? Is a Copy?
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| 53 | void IncrMat() { rowcol++; data += storage; } // used by NextRow
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| 54 | void IncrDiag() { rowcol++; skip++; data++; }
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| 55 | void IncrId() { rowcol++; skip++; }
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| 56 | void IncrUT() { rowcol++; data += storage; storage--; skip++; }
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| 57 | void IncrLT() { rowcol++; data += storage; storage++; }
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| 58 |
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| 59 | public:
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| 60 | void Zero(); // set elements to zero
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| 61 | void Add(const MatrixRowCol&); // add a row/col
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| 62 | void AddScaled(const MatrixRowCol&, Real); // add a multiple of a row/col
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| 63 | void Add(const MatrixRowCol&, const MatrixRowCol&);
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| 64 | // add two rows/cols
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| 65 | void Add(const MatrixRowCol&, Real); // add a row/col
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| 66 | void NegAdd(const MatrixRowCol&, Real); // Real - a row/col
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| 67 | void Sub(const MatrixRowCol&); // subtract a row/col
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| 68 | void Sub(const MatrixRowCol&, const MatrixRowCol&);
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| 69 | // sub a row/col from another
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| 70 | void RevSub(const MatrixRowCol&); // subtract from a row/col
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| 71 | void ConCat(const MatrixRowCol&, const MatrixRowCol&);
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| 72 | // concatenate two row/cols
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| 73 | void Multiply(const MatrixRowCol&); // multiply a row/col
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| 74 | void Multiply(const MatrixRowCol&, const MatrixRowCol&);
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| 75 | // multiply two row/cols
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| 76 | void KP(const MatrixRowCol&, const MatrixRowCol&);
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| 77 | // Kronecker Product two row/cols
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| 78 | void Copy(const MatrixRowCol&); // copy a row/col
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| 79 | void CopyCheck(const MatrixRowCol&); // ... check for data loss
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| 80 | void Check(const MatrixRowCol&); // just check for data loss
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| 81 | void Check(); // check full row/col present
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| 82 | void Copy(const double*&); // copy from an array
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| 83 | void Copy(const float*&); // copy from an array
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| 84 | void Copy(const int*&); // copy from an array
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| 85 | void Copy(Real); // copy from constant
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| 86 | void Add(Real); // add a constant
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| 87 | void Multiply(Real); // multiply by constant
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| 88 | Real SumAbsoluteValue(); // sum of absolute values
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| 89 | Real MaximumAbsoluteValue1(Real r, int& i); // maximum of absolute values
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| 90 | Real MinimumAbsoluteValue1(Real r, int& i); // minimum of absolute values
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| 91 | Real Maximum1(Real r, int& i); // maximum
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| 92 | Real Minimum1(Real r, int& i); // minimum
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| 93 | Real Sum(); // sum of values
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| 94 | void Inject(const MatrixRowCol&); // copy stored els of a row/col
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| 95 | void Negate(const MatrixRowCol&); // change sign of a row/col
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| 96 | void Multiply(const MatrixRowCol&, Real); // scale a row/col
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| 97 | friend Real DotProd(const MatrixRowCol&, const MatrixRowCol&);
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| 98 | // sum of pairwise product
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| 99 | Real* Data() { return data; }
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| 100 | int Skip() { return skip; } // number of elements skipped
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| 101 | int Storage() { return storage; } // number of elements stored
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| 102 | int Length() { return length; } // length of row or column
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| 103 | void Skip(int i) { skip=i; }
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| 104 | void Storage(int i) { storage=i; }
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| 105 | void Length(int i) { length=i; }
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| 106 | void SubRowCol(MatrixRowCol&, int, int) const;
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| 107 | // get part of a row or column
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| 108 | MatrixRowCol() {} // to stop warning messages
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| 109 | ~MatrixRowCol();
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| 110 | FREE_CHECK(MatrixRowCol)
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| 111 | };
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| 112 |
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| 113 | /// Access a row of a matrix.
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| 114 | /// \internal
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| 115 | class MatrixRow : public MatrixRowCol
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| 116 | {
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| 117 | public:
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| 118 | // bodies for these are inline at the end of this .h file
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| 119 | MatrixRow(GeneralMatrix*, LoadAndStoreFlag, int=0);
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| 120 | // extract a row
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| 121 | ~MatrixRow();
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| 122 | void Next(); // get next row
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| 123 | FREE_CHECK(MatrixRow)
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| 124 | };
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| 125 |
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| 126 | /// Access a column of a matrix.
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| 127 | /// \internal
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| 128 | class MatrixCol : public MatrixRowCol
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| 129 | {
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| 130 | public:
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| 131 | // bodies for these are inline at the end of this .h file
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| 132 | MatrixCol(GeneralMatrix*, LoadAndStoreFlag, int=0);
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| 133 | // extract a col
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| 134 | MatrixCol(GeneralMatrix*, Real*, LoadAndStoreFlag, int=0);
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| 135 | // store/retrieve a col
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| 136 | ~MatrixCol();
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| 137 | void Next(); // get next column
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| 138 | FREE_CHECK(MatrixCol)
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| 139 | };
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| 140 |
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| 141 | /// Alternative to MatrixCol where the complete column is stored externally.
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| 142 | /// \internal
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| 143 | class MatrixColX : public MatrixRowCol
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| 144 | {
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| 145 | public:
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| 146 | // bodies for these are inline at the end of this .h file
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| 147 | MatrixColX(GeneralMatrix*, Real*, LoadAndStoreFlag, int=0);
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| 148 | // store/retrieve a col
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| 149 | ~MatrixColX();
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| 150 | void Next(); // get next row
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| 151 | Real* store; // pointer to local storage
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| 152 | // less skip
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| 153 | FREE_CHECK(MatrixColX)
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| 154 | };
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| 155 |
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| 156 | /**************************** inline bodies ****************************/
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| 157 |
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| 158 | inline MatrixRow::MatrixRow(GeneralMatrix* gmx, LoadAndStoreFlag cwx, int row)
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| 159 | { gm=gmx; cw=cwx; rowcol=row; gm->GetRow(*this); }
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| 160 |
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| 161 | inline void MatrixRow::Next() { gm->NextRow(*this); }
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| 162 |
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| 163 | inline MatrixCol::MatrixCol(GeneralMatrix* gmx, LoadAndStoreFlag cwx, int col)
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| 164 | { gm=gmx; cw=cwx; rowcol=col; gm->GetCol(*this); }
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| 165 |
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| 166 | inline MatrixCol::MatrixCol(GeneralMatrix* gmx, Real* r,
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| 167 | LoadAndStoreFlag cwx, int col)
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| 168 | { gm=gmx; data=r; cw=cwx+StoreHere; rowcol=col; gm->GetCol(*this); }
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| 169 |
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| 170 | inline MatrixColX::MatrixColX(GeneralMatrix* gmx, Real* r,
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| 171 | LoadAndStoreFlag cwx, int col)
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| 172 | { gm=gmx; store=data=r; cw=cwx+StoreHere; rowcol=col; gm->GetCol(*this); }
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| 173 |
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| 174 |
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| 175 | inline void MatrixCol::Next() { gm->NextCol(*this); }
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| 176 |
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| 177 | inline void MatrixColX::Next() { gm->NextCol(*this); }
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| 178 |
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| 179 | #ifdef use_namespace
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| 180 | }
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| 181 | #endif
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| 182 |
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| 183 | #endif
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| 184 |
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| 185 |
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| 186 | ///@}
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